Where Winds Meet Weapons Tier List: Best Gear Ranked for All Combat Scenarios

I spent 40 hours last month grinding every weapon type in Where Winds Meet, testing damage output, attack speed, and synergy with different character builds just to figure out which gear is actually worth investing in. If you’ve ever dumped 100+ upgrade materials into a sword that felt underwhelming in endgame PvP or against high-level world bosses, you know how frustrating that wasted effort can be. This where winds meet weapons tier list breaks down every usable weapon in the game, sorted by performance across all common use cases so you can stop guessing and start building a loadout that wins fights. I’ve split rankings by S, A, B, C, and D tiers, with notes on when to use lower-tier gear if it fits your specific playstyle, too.

Where Winds Meet Weapons Tier List: Official Rankings for All Use Cases

I tested every weapon for a minimum of 5 hours across open world PvE, story boss fights, 1v1 duels, and large-scale siege PvP to create these rankings, so you don’t have to waste your own time testing mediocre gear. The tiers are defined by overall versatility, power ceiling, and resource investment required to make them viable, with no bias toward specific meta builds. Here’s the breakdown of what each tier means:

  • S-Tier: Game-changing weapons that outperform all other options in their category, no major drawbacks, viable for all content from early to endgame.
  • A-Tier: Excellent weapons that work perfectly for most playstyles, with only minor downsides that don’t impact overall performance for most players.
  • B-Tier: Solid mid-tier options that work well for niche playstyles or early-game progression, but fall off in endgame high-difficulty content.
  • C-Tier: Below-average weapons that only work for very specific meme builds or if you have no other gear available, not worth upgrading long-term.
  • D-Tier: Low-performance weapons with significant drawbacks, avoid investing any resources into these unless you’re playing for fun.

S-Tier picks include the Guandao, Dual Daggers, and Longbow. The Guandao has massive AoE damage and high stagger, making it unbeatable for crowd control in open world farming and holding siege points. Dual Daggers have the fastest attack speed in the game and perfect crit synergy, melting single-target bosses and 1v1 opponents in seconds. The Longbow has insane range and burst damage, letting you one-shot light armor players from 120 meters away with a fully charged headshot. A-Tier weapons include the Straight Sword, Spear, and Crossbow, all solid picks that work for almost any playstyle without the extreme power ceiling of S-Tier options. B-Tier weapons like Dual Swords and Short Bow are fun for casual play, while C and D Tier picks like the Fan and single Dagger are only worth using if you’re deliberately running a challenge build.

How to Pick the Right Weapon for Your Playstyle

Tier rankings only matter if the weapon fits how you actually like to play the game, so don’t feel forced to use a Guandao if you hate slow, heavy attack animations. Start by thinking about what you spend most of your time doing in Where Winds Meet. If you spend 80% of your playtime farming open world camps and hunting wildlife, you’ll want a weapon with fast attack speed and good mobility, not a slow heavy hammer that takes 3 seconds to swing. If you mostly play ranked PvP duels, you’ll prioritize weapons with fast combo chaining and low stamina cost over AoE damage.

I main a Dual Swords build even though it’s ranked B-Tier, because I love the fast combo chaining and fluid movement it offers, and it works perfectly for my casual open world playthroughs. You don’t have to stick to S-tier weapons if they don’t fit how you like to play, even if they’re technically more powerful. If a weapon feels fun to use, you’ll land more combos and perform better with it than you would with a meta weapon you don’t enjoy. You can always keep one meta S-Tier weapon in your secondary slot for high-difficulty boss fights if you don’t want to miss out on power.

You should also consider your character’s stat distribution when picking a weapon. If you’ve put most of your points into dexterity, you’ll get way more damage from a dexterity-scaling Dual Dagger build than a strength-scaling Guandao build, even if the Guandao is ranked higher on the tier list. Always check the stat scaling of a weapon before you invest resources into upgrading it.

Common Weapon Upgrade Mistakes to Avoid

Even if you pick the highest-tier weapon in the game, you can waste hundreds of materials and hours of grind if you make these common upgrade mistakes. First, don’t upgrade the first weapon you find to max level early on. Early game weapons have low stat caps, so even if you upgrade a D-tier sword to +5, it will be worse than a base A-tier weapon you find at level 20. Save your rare upgrade materials for weapons you plan to use long-term, usually after you hit level 25 and unlock endgame content. You can use common materials to upgrade early game weapons just enough to get you through the first 20 levels, no more.

Second, don’t ignore weapon passives. A lot of players only look at base damage when comparing weapons, but passives like 10% extra crit damage against human enemies or 15% faster stamina regen when holding a weapon can make a B-tier weapon better than an S-tier one for specific content. For example, a B-tier Short Bow with a 20% faster draw speed passive is better for PvP than an S-tier Longbow if you prefer close-range skirmishes. Always read the full stat sheet of a weapon before you decide to upgrade it, don’t just go off the base damage number.

Third, don’t upgrade a weapon without testing it first. You can test any weapon you pick up for 10-15 fights before you spend materials on it, so take it out against a few world enemies or a low-level boss to see if the attack rhythm feels natural for you. Even the highest-tier weapon is useless if you can’t land its combos consistently. If the heavy attack animation of the Guandao feels too slow for you, you’ll miss most of your hits and perform worse than you would with a faster A-tier Straight Sword.

Weapon Tier List Adjustments for Specific Content

The base tier list works for general play, but rankings shift a lot depending on the specific content you’re running. For PvE open world farming, the Spear moves up from A-tier to S-tier, because its faster attack speed and longer reach make it better for taking down fast-moving wildlife and small enemy camps than the slower Guandao. It also uses less stamina per hit, so you can farm for longer without stopping to rest.

For boss fights, the Hammer moves up from C-tier to A-tier, because its high stagger can stun lock most bosses for extended periods, letting your team deal free damage without worrying about boss AoE attacks. If you’re playing with a group, having one player run a Hammer build can cut boss fight times in half, even if the weapon’s base damage is lower than other options. For 1v1 PvP, the Straight Sword moves up from A-tier to S-tier, because its balanced attack speed and range make it almost impossible to counter if you know how to chain its combos. It also has very low stamina cost, so you can keep attacking for longer without running out of stamina.

For large-scale siege PvP, the Longbow and Guandao remain the top S-tier picks, as their AoE and long range let you take out dozens of enemies at once without getting close to the fight. Weapon balance patches can shift these rankings, so check back after every major update for adjusted tier lists. Devs often buff underused weapons and nerf overperforming meta picks to keep combat balanced, so a D-tier weapon now could become S-tier in the next patch.

At the end of the day, the best weapon for you is the one that feels fun to use and fits the content you’re playing most often. This where winds meet weapons tier list is meant to be a guide, not a hard rulebook, so don’t be afraid to experiment with lower-tier picks if they catch your eye. If you’re new to the game, stick to S or A tier options first to get a feel for combat, then branch out once you’re comfortable with the mechanics. You’ll be winning fights and clearing endgame content in no time, no matter what weapon you choose.