Guide: Where Winds Meet Ghost of Tsushima Side Quest Complete Walkthrough

If you’ve spent any time wandering the mossy forests and cliffside paths of Iki Island, you’ve almost certainly stumbled on the cryptic quest marker that leads to where winds meet ghost of tsushima. I first found this quest halfway through my second playthrough, when I wandered off the main path to chase a roaming fox, and spent almost 45 minutes stuck on the first puzzle before I figured out what I was missing. A lot of guides skip over the small, easy-to-miss details that make this quest worth playing, so I put together this walkthrough based on my three runs through the content. You won’t find any unnecessary story spoilers here, just clear, actionable steps to get every reward available.

How to Trigger Where Winds Meet Ghost of Tsushima Without Spoiling Story Content

First, you’ll need to have access to the Iki Island expansion to access this quest. You don’t have to beat the base game’s main story to unlock Iki Island, but you do need to have reached Act 2 of the base game and completed the “Journey Into the Past” quest to get access to the island. Once you land on Iki, make your way to the small Yahata Fishing Village on the eastern coast, and look for an elderly traveler sitting on a rock near the cliff edge. You don’t need to finish the main Iki Island story to start this quest, so you can tackle it as soon as you arrive on the island if you want. The traveler won’t have a standard quest marker over his head at first, so you have to walk up and speak to him directly to trigger the quest line. You won’t find this quest in your journal until you speak to the traveler first, which is why so many players wander past the quest area and never realize it exists. If you’re having trouble finding him, listen for the sound of wind chimes near his spot—they play a unique, soft tune that you won’t hear anywhere else in the village.

Step-by-Step Puzzle Solutions for the Quest

Once you trigger where winds meet ghost of tsushima, the first task you’ll get is to follow the sound of wind chimes through the forest to find three fallen travelers. The quest marker is intentionally vague here, so don’t just follow the yellow dot on your map—it will jump around as you move, and you’ll end up going in circles if you rely on it alone. Instead, listen for the volume of the wind chimes to get louder as you move in the right direction, and watch for the small wooden chimes hanging from tree branches along the path. Use your guiding wind to point you toward the next chime if you get lost, it will pick up the quest’s target even if your journal marker is being unhelpful. After you find all three travelers, you’ll reach a clearing with three stone torches arranged in a triangle, and a small stone altar in the middle. The puzzle here is to light the torches in the order the wind is blowing—if you look closely, you’ll see small grass tufts near each torch that bend in the direction of the wind. Light the torch the wind is blowing from first, then the middle, then the one the wind is blowing toward, and the altar will open to reveal the final climb to the wind meeting spot. As you work your way through the quest, make sure to grab these easy-to-miss items before you finish:

  • 3 dropped amulets from fallen travelers near the chime locations, tucked under small rock piles next to their bodies
  • A hidden secret crow feather from the nest on the cliff edge halfway up the final climb to the wind spot
  • A rare crafting recipe for windchime charms that boost your guiding wind range by 25% permanently
If you miss any of these items before you activate the final altar, you won’t be able to come back for them later, so double check each area before you move on to the next step. I missed one amulet on my first run, and I had to restart the entire quest on a new save to get the secret reward tied to them.

All Hidden Rewards You Can Unlock

The standard reward for finishing the quest is the windchime charm we mentioned earlier, which is one of the most useful quality-of-life charms in the entire Iki Island expansion. It makes tracking down hidden shrines, fox dens, and bamboo strikes way easier, especially if you’re trying to 100% complete the island’s collectibles. You’ll also get 700 legend XP, which is enough to push you most of the way to a new skill point if you’re close to leveling up. The real hidden reward, though, is the exclusive fox mask you can unlock if you collected all three amulets from the fallen travelers. After you finish the quest, head to the small monk’s retreat in the northern part of Iki Island, and speak to the head monk near the shrine. He’ll recognize the amulets as belonging to his former students, and give you the white fox mask as a thank you for returning them. You can only unlock the fox mask if you collect all three amulets before finishing the quest, so don’t skip that step if you care about rare cosmetics. There’s also a small Easter egg most players miss. If you stand at the final wind meeting spot at sunset, Jin will say a unique voice line about his father, talking about how he used to watch the wind blow through the wheat fields on their family estate. It’s a small, quiet moment that adds a lot of depth to Jin’s character, and it’s easy to miss if you only do the quest during the day.

Common Mistakes to Avoid During the Quest

The biggest mistake most players make is rushing through the chime locations and forgetting to grab the amulets. The game doesn’t tell you the amulets exist, and if you skip talking to the traveler for long enough, you won’t get the subtle hint that you should be looking for small items along the way. Take 10 extra seconds at each traveler’s body to look under the nearby rocks, and you won’t have to redo the quest like I did. Another common mistake is trying to use fire arrows to light the torches when it’s raining. Iki Island has random rain showers all the time, and if you try to light a torch with a fire arrow during rain, it will go out immediately, and you’ll waste a valuable combat resource. Save your fire arrows for combat encounters instead of wasting them on the torch puzzle, and use the regular torch from your inventory to light the pyres instead—it works even in rain, and you don’t have to waste any resources. Don’t skip the traveler’s opening dialogue, either. If you press X to skip all his lines before you start the quest, you won’t get the context for why the amulets matter, and you won’t get the small dialogue callback when you turn the amulets into the monk later. The story behind the quest is actually really touching, and it adds a lot of heart to the usually chaotic Iki Island content, so it’s worth taking two minutes to listen to what he has to say.

At the end of the day, the quest leading to where winds meet ghost of tsushima is one of the most charming little side stories on Iki Island, and it’s well worth the 30 minutes it takes to complete, even if you’re just here for the unique cosmetics. Take your time, follow the chimes, and don’t skip the small dialogue beats, and you’ll walk away with some great rewards and a fun little memory of your time on Tsushima. If you’re hunting for more hidden side quests on Iki Island, keep an eye out for wandering NPCs off the main path—most of the best content in the game is the stuff you have to seek out on your own.